Goto

Collaborating Authors

 mean-field analysis


Two

Neural Information Processing Systems

We show that the proposed algorithms converge to the (regularized) global optimal solution, andmoreover,theirratesofconvergence areofpolynomial orderinthe online setting and exponential order inthe finite sample setting, respectively.


Beyond NTK with Vanilla Gradient Descent: A Mean-Field Analysis of Neural Networks with Polynomial Width, Samples, and Time

Neural Information Processing Systems

Despite recent theoretical progress on the non-convex optimization of two-layer neural networks, it is still an open question whether gradient descent on neural networks without unnatural modifications can achieve better sample complexity than kernel methods. This paper provides a clean mean-field analysis of projected gradient flow on polynomial-width two-layer neural networks. Different from prior works, our analysis does not require unnatural modifications of the optimization algorithm. We prove that with sample size $n = O(d^{3.1})$


A mean-field analysis of two-player zero-sum games

Neural Information Processing Systems

Finding Nash equilibria in two-player zero-sum continuous games is a central problem in machine learning, e.g. for training both GANs and robust models. The existence of pure Nash equilibria requires strong conditions which are not typically met in practice. Mixed Nash equilibria exist in greater generality and may be found using mirror descent. Yet this approach does not scale to high dimensions. To address this limitation, we parametrize mixed strategies as mixtures of particles, whose positions and weights are updated using gradient descent-ascent. We study this dynamics as an interacting gradient flow over measure spaces endowed with the Wasserstein-Fisher-Rao metric. We establish global convergence to an approximate equilibrium for the related Langevin gradient-ascent dynamic. We prove a law of large numbers that relates particle dynamics to mean-field dynamics. Our method identifies mixed equilibria in high dimensions and is demonstrably effective for training mixtures of GANs.


Wasserstein Flow Meets Replicator Dynamics: A Mean-Field Analysis of Representation Learning in Actor-Critic

Neural Information Processing Systems

Actor-critic (AC) algorithms, empowered by neural networks, have had significant empirical success in recent years. However, most of the existing theoretical support for AC algorithms focuses on the case of linear function approximations, or linearized neural networks, where the feature representation is fixed throughout training. Such a limitation fails to capture the key aspect of representation learning in neural AC, which is pivotal in practical problems. In this work, we take a mean-field perspective on the evolution and convergence of feature-based neural AC. Specifically, we consider a version of AC where the actor and critic are represented by overparameterized two-layer neural networks and are updated with two-timescale learning rates. The critic is updated by temporal-difference (TD) learning with a larger stepsize while the actor is updated via proximal policy optimization (PPO) with a smaller stepsize. In the continuous-time and infinite-width limiting regime, when the timescales are properly separated, we prove that neural AC finds the globally optimal policy at a sublinear rate. Additionally, we prove that the feature representation induced by the critic network is allowed to evolve within a neighborhood of the initial one.


Mean-Field Analysis for Learning Subspace-Sparse Polynomials with Gaussian Input

Neural Information Processing Systems

In this work, we study the mean-field flow for learning subspace-sparse polynomials using stochastic gradient descent and two-layer neural networks, where the input distribution is standard Gaussian and the output only depends on the projection of the input onto a low-dimensional subspace. We establish a necessary condition for SGD-learnability, involving both the characteristics of the target function and the expressiveness of the activation function. In addition, we prove that the condition is almost sufficient, in the sense that a condition slightly stronger than the necessary condition can guarantee the exponential decay of the loss functional to zero.


Wasserstein Flow Meets Replicator Dynamics: A Mean-Field Analysis of Representation Learning in Actor-Critic

Neural Information Processing Systems

Actor-critic (AC) algorithms, empowered by neural networks, have had significant empirical success in recent years. However, most of the existing theoretical support for AC algorithms focuses on the case of linear function approximations, or linearized neural networks, where the feature representation is fixed throughout training. Such a limitation fails to capture the key aspect of representation learning in neural AC, which is pivotal in practical problems. In this work, we take a mean-field perspective on the evolution and convergence of feature-based neural AC. Specifically, we consider a version of AC where the actor and critic are represented by overparameterized two-layer neural networks and are updated with two-timescale learning rates.



Beyond NTK with Vanilla Gradient Descent: A Mean-Field Analysis of Neural Networks with Polynomial Width, Samples, and Time

Neural Information Processing Systems

Despite recent theoretical progress on the non-convex optimization of two-layer neural networks, it is still an open question whether gradient descent on neural networks without unnatural modifications can achieve better sample complexity than kernel methods. This paper provides a clean mean-field analysis of projected gradient flow on polynomial-width two-layer neural networks. Different from prior works, our analysis does not require unnatural modifications of the optimization algorithm. We prove that with sample size n O(d {3.1}) where d is the dimension of the inputs, the network trained with projected gradient flow converges in polynomial time to a non-trivial error that is not achievable by kernel methods using n \ll d 4 samples, hence demonstrating a clear separation between unmodified gradient descent and NTK. As a corollary, we show that projected gradient descent with a positive learning rate and a polynomial number of iterations converges to low error with the same sample complexity.


A mean-field analysis of two-player zero-sum games

Neural Information Processing Systems

Finding Nash equilibria in two-player zero-sum continuous games is a central problem in machine learning, e.g. for training both GANs and robust models. The existence of pure Nash equilibria requires strong conditions which are not typically met in practice. Mixed Nash equilibria exist in greater generality and may be found using mirror descent. Yet this approach does not scale to high dimensions. To address this limitation, we parametrize mixed strategies as mixtures of particles, whose positions and weights are updated using gradient descent-ascent.


Wasserstein Flow Meets Replicator Dynamics: A Mean-Field Analysis of Representation Learning in Actor-Critic

Neural Information Processing Systems

Actor-critic (AC) algorithms, empowered by neural networks, have had significant empirical success in recent years. However, most of the existing theoretical support for AC algorithms focuses on the case of linear function approximations, or linearized neural networks, where the feature representation is fixed throughout training. Such a limitation fails to capture the key aspect of representation learning in neural AC, which is pivotal in practical problems. In this work, we take a mean-field perspective on the evolution and convergence of feature-based neural AC. Specifically, we consider a version of AC where the actor and critic are represented by overparameterized two-layer neural networks and are updated with two-timescale learning rates.